游戏 (收录: 30)
- 合金装备Metal Gear / メタルギア射击游戏, 冒险游戏, 俯瞰 / Metal Gear is considered to be the progenitor of the stealth game genre, it was also the first video game designed by Hideo Kojima, who also directed many of the later Metal Gear sequels. A heavily altered port was produced for the Famicom/NES (without Kojima's involvement). A remade version based on the original MSX2 game was released as a bonus game in Metal Gear Solid 3: Subsistence for the PlayStation 2 and, as a result, is also included in Metal Gear Solid HD Collection and Metal Gear Solid: The Legacy Collection. The game revolves around a special forces operative codenamed Solid Snake who goes into a solo infiltration mission into the fortified state of Outer Heaven to destroy Metal Gear, a bipedal walking tank capable of launching nuclear missiles from anywhere in the world. The player must navigate the main character, a military operative codenamed Solid Snake, through various locations, while avoiding visual contact and direct confrontation with patrolling guards. If the player is seen, the game enters the "Alert Mode." In this situation, Snake must escape from enemy's sight in order to resume infiltration. The method of escaping varies depending on the circumstances behind discovery: If Snake is seen and only a single exclamation mark appears over an enemy's head, only the enemies in the player's present screen will attack and Snake can escape by simply moving to an adjacent screen. However, if two exclamation marks appear over the enemy (or the player triggers an alarm by being spotted by a camera, infrared sensor or by using an unsuppressed weapon), reinforcements from off-screen will appear as well. Snake can only escape by eliminating all incoming enemies, going outdoors, or by entering an elevator. The player starts the game unarmed, but eventually acquires firearms such as a Beretta 92F and an M79 grenade launcher, as well as explosives such as remote control missiles and landmines. Ammo and supplies for weapons are limited, but are replenished by picking up ammunition caches or additional supplies. Weapons can not only be used to kill enemies, but also to clear obstacles such as hollow walls and electrified floors. Snake can also use his fists to punch and defeat patrolling enemies. Occasionally, if the player defeats a guard with punches without alerting anyone, the defeated guard will yield a single unit of rations or an ammo box that can be picked up. In addition to enemy guards, the player will also be confronted by mercenaries who will challenge the player to combat, serving as the boss characters. The enemy base consists of three different buildings, with multiple floors (including basement levels) within them. The player uses key cards and other items to unlock doors and explore new areas. Each door will only open to its corresponding key cards. Information can be obtained by rescuing hostages being held within the buildings. After rescuing five hostages, the player's rank will increase by one star (with the maximum rank being four stars), allowing for increased carrying capacity and maximum health. However, if a hostage is killed, the player is demoted to the previous rank. A transceiver is available for the player to communicate with their commanding officer, Big Boss, or one of the resistance members operating covertly near Outer Heaven (Schneider, Diane, and Jennifer). Each of Snake's allies specializes in a specific subject. The player must keep track of their allies' frequency numbers in order to contact them. All of the radio messages are dependent on the rooms where the player is located.
- 大金刚Donkey Kong平台游戏, 街机, 横版 / The player controls Jumpman or Mario in home versions. His objective is to reach the top of the stage to save the Lady (Pauline in home versions), although he must jump over barrels and avoid fire, springoboads and sand piles. It became one of the best selling arcade games of its time and set the basics of the platform subgenre Version differences: - The NES versions features less levels. However, there are two difficulty settings: Game A and Game B. Game A is easier than Game B
- 勇者斗恶龙Dragon Warrior / ドラゴンクエスト角色扮演游戏, 冒险游戏, 第一人称, 俯瞰 / 《勇者斗恶龙》(日语:ドラゴンクエスト,英语:Dragon Quest,早期在西方以“Dragon Warrior”为题发行)是角色扮演游戏(RPG)系列勇者斗恶龙的第一作。游戏由Chunsoft开发,并由艾尼克斯于1986年在FC游戏机平台发行。《勇者斗恶龙》曾移植或重制于多个电子游戏平台,其中包括MSX、NEC PC-9801、Sharp X68000、超级任天堂、Game Boy Color、移动电话、iOS及Android平台。在游戏中玩家将操控拯救阿雷夫加德王国的勇者,并从敌人龙王手下救出公主。《勇者斗恶龙》的剧情后来成为了洛特三部曲系列的第二部分。此外亦有围绕这一整体情节而创作的动画与漫画,其中,两部漫画的情节设定在《勇者斗恶龙》与其续作《勇者斗恶龙III》之间。
- 塞尔达传说The Legend of Zelda动作游戏, 冒险游戏, 俯瞰 / Set in the fantasy land of Hyrule, the plot centers on a boy named Link, the playable protagonist, who aims to collect the eight fragments of the Triforce of Wisdom in order to rescue Princess Zelda from the antagonist, Ganon. During the course of the game, the player sees Link from a top-down perspective and must navigate him through the overworld and several dungeons, defeating enemies and finding secrets along the way.
- 超级马里奥3Super Mario Bros. 3 / スーパーマリオブラザーズ3动作游戏, 平台游戏, 冒险游戏, 横版 / 《超级马里奥兄弟3》(スーパーマリオブラザーズ3、スーパーマリオブラザーズスリー、SUPER MARIO BROS. 3)是1988年10月23日任天堂在FC主机上发售的一款横版卷轴动作类游戏 [1] 。日本国内发售量为384万套 [1] ,这个成绩在FC平台上仅次于《超级马里奥兄弟》为第二名。全球范围内销售量约为1728万套。简称为《超级玛丽3》《超玛3》《马里奥3》《SMB3》。
- 马里奥兄弟Mario Bros. / マリオブラザーズ动作游戏, 平台游戏, 街机, 横版 / Mario Bros. is an arcade game published and developed by Nintendo in 1983. It was developed by Shigeru Miyamoto. Mario Bros. features two plumbers, Mario and Luigi, having to investigate the sewers of New York after strange creatures have been appearing down there. The objective of the game is to defeat all of the enemies in each phase. The mechanics of Mario Bros. involve only running and jumping. Unlike future Mario games, players cannot jump on enemies and squash them, unless they were already turned on their back. Each phase is a series of platforms with four pipes at each corner of the screen (in the old version along with an object called a "POW" block in the center). Both sides of every phase feature a mechanism that allows the player to go off-screen to the left and appear on the right and vice versa. The player gains points by defeating multiple enemies consecutively and can participate in a bonus round to gain more points. Enemies are defeated by kicking them over once they have been flipped on their back. This is accomplished by hitting the platform the enemy is on directly beneath them. If the player allows too much time to pass after doing this, the enemy will flip itself back over, changing in color and increasing speed. Each phase has a certain number of enemies, with the final enemy immediately changing color and increasing its speed to maximum. There are three enemies in all: the Shellcreeper, which simply walks around; the Sidestepper, which requires two hits to flip over; and the Fighter Fly, which moves by jumping and can only be flipped when it is touching a platform. Players may also make use of the above-mentioned "POW" block, which flips any enemy touching a platform or the floor when a player hits it from below. This item can be used three times before it disappears. Coins appear whenever enemies are defeated and may be collected for bonus points. As the game progresses, elements are added to increase the difficulty. Fireballs either bounce around the screen or travel directly from one side to the other, and Slipices can freeze platforms, causing Mario and Luigi to skid. In addition, icicles start to form under the platforms and fall loose. Bonus rounds give the players a chance to score extra points by collecting coins without having to deal with enemies; the "POW" block regenerates itself on each of these screens.
- 光神话Kid Icarus平台游戏, 冒险游戏, 横版 / Kid Icarus is an action platform video game for the Family Computer Disk System in Japan and the Nintendo Entertainment System in Europe and North America. The plot of Kid Icarus revolves around protagonist Pit's quest for three sacred treasures, which he must equip to rescue the Grecian fantasy world Angel Land and its ruler, the goddess Palutena. The player controls Pit through platform areas while fighting monsters and collecting items. Their objective is to reach the end of the levels, and to find and defeat boss monsters that guard the three treasures.
- 上海Shanghai解谜游戏 / Shanghai is a computerized version of mahjong solitaire. After winning a game, the tiles reveal the three-dimensional blinking eye of a dragon behind the game screen.[1] The Macintosh and Sega Master System version shows an animated dragon spitting fire.
- 三国志Romance of the Three Kingdoms / 三國志战略游戏, 俯瞰 / 《三国志》(Romance of the Three Kingdoms)是光荣(Koei)开发的三国题材策略游戏,于1985年在PC-88家用电脑推出,为《三国志》系列第一作。游戏后来移植或复刻到大量平台。
- 疯狂麦克斯Mad Max解谜游戏, 竞速游戏, 冒险游戏, 俯瞰 / 扮演Mad Max,一位打不垮的英雄和生还者,Max欲将一切疯狂抛在脑后,只为找到属于自己的那份慰藉